The Story Of A Plague Tale A Making Of
Sometimes it’s hard to imagine, when a game becomes a series and an admired one at that, that once upon a time there was nothing. There was nothing tangible. All there were, were hopes and ideas, swirling around. And the process of materialising them into something: it’s a fragile thing. There’s no certainty that what will come out the other end will even survive that process. And A Plague Tale: Innocence, it turns out, very nearly didn’t....