Today Take-Two Interactive Software announced its financial results the fiscal year 2022, which ended on March 31, 2022.
Below you can check out a summary of the results, which Take-Two defines as “strong,” with both revenue and net income above expectations.
We also take a look at the guidance for the current fiscal year, which Take-Two expects to bring higher revenue but lower profit.
As usual, Take-Two CEO Strauss Strauss Zelnick provided a comment to go with the press release.
Interestingly, the company also provided an update to its pipeline of games in development and planned for a release by March 2025, not including Zynga.
Among these, there are 24 “immersive core” games, 10 indie games, 20 mobile games (including the mobile version of Grand Theft Auto: The Trilogy -The Definitive Edition slated to come by March 2023), 7 “mid core” games, and 8 new iterations of previously released games.
If you wonder what these definitions mean, immersive core games are defined as follows:
Mid core games are defined as follows.
New Iterations of previously released titles are ports and remasters. Sequels are not included in this category.
If you’d like to compare with historical data, you can check out the results for the previous quarter, which were published in February.