As the brainchild behind the Mario, Donkey Kong, and The Legend Of Zelda series, Shigero Miyamoto has had a major impact on the gaming industry and is a large reason why Nintendo is such a powerhouse today. Even non-gamers are aware of and probably played some of his works at some point in their lives.

His games are easily the among the highest ranked games on Metacritic, with the number one position being one of his creations. While he may have been just a producer for the majority of this list, here are the ten best games that Miyamoto has ever had a hand in according to Metacritic.

10 Super Mario 64 (Metascore 94)

Super Mario 64 is easily the game that helped sell the Nintendo 64 to many households. Critics and Mario fans couldn’t get enough of the first three dimensional game in the franchise and the first game produced for the Nintendo 64.

Players praised the interesting levels, the incentives to explore, and the scope of the world. For many it took an already great franchise and turned it into a juggernaut that continues to print money for Nintendo. It’s camera system may not have been the best, but fans were willing to overlook that small flaw to play this great game.

The Legend of Zelda was a fantastic game that stunned many when it first came out on the SNES. The Gameboy DS title The Legend Of Zelda: A Link To The Past was a polished remake that Zelda fans and critics couldn’t stop talking about.

In addition to being a faithful remake of the classic title it also introduced the interesting Four Swords multiplayer experience. This simple, but addictive multiplayer option was something fans were not expecting and part of why A Link To The Past was such a great game.

8 The Legend Of Zelda: Majora’s Mask (Metascore 95)

For many players The Legend Of Zelda: Majora’s Mask is one of the greatest games ever produced for the Nintendo 64. It took the already great Zelda franchise and turned everything on it’s head by introducing a Groundhog Day situation where players had to repeat three days over and over again to save the world using masks that granted special powers.

Critics and fans alike loved this game. There were a few complaints about the reliance upon mini games and side quests to advance the main plot, but there was no denying the story was excellent and the premise was fascinating.

7 The Legend Of Zelda: Twilight Princess (Metascore 96)

Many critics consider The Legend Of Zelda: Twilight Princess to be the mature update the series had been needing for some time. Released on the Gamecube, Twilight Princess took everything that made the series great and dialed it up a notch.

Critics loved the gameplay on horseback and felt the content was much richer and deeper than previous titles, with around 40 to 50 hours of gameplay. Perhaps the only criticism is that Nintendo still felt the need to pay homage to previous titles and wasn’t fully ready to let go of the past to move forward.

6 The Legend Of Zelda: The Wind Waker (Metascore 96)

The Legend Of Zelda: The Wind Waker was released in March and critics already felt it was destined to be the best game of the year for the Gamecube in 2003. The cel shaded graphics gave Link’s game a new look and the gameplay felt much smoother and more reactive when compared to previous titles.

Some critics had problems with technical aspects like the audio and pacing of the story, but the gameplay was solid and incredibly addictive. Some fans may not have liked the cel shading, but it was a fun twist on a classic that made the game feel fresh.

5 Super Mario Odyssey (Metascore 97)

The most recent game Miyamoto had a hand in to appear on this list is Super Mario Odyssey for the Nintendo Switch released in 2017. With an open sandbox and featuring innovative possession-based gameplay, Odyssey was a blast that turned the simple platforming franchise on it’s head.

Each area felt unique and critics were impressed by the sheer amount of content packed into this game, as well as the freedom given to the player to complete the levels in their own way. Some critics were upset by how easy the game was to beat and felt things could have been more challenging, but it was addictive for many.

4 Super Mario Galaxy 2 (Metascore 97)

Super Mario Galaxy 2 lived up to the hype its predecessor had established and became a great game that critics loved. The physics defying gameplay was still fun, the alien planets were a blast to explore, and the sequel was a lot prettier than the first game.

Some critics felt it was a little smaller and not as dense as the first game, but the changes it had made were enough to keep everyone satisfied. The Wii may not have been gamers’ favorite console, but Super Mario Galaxy 2 was reason enough to keep it plugged in.

3 Super Mario Galaxy (Metascore 97)

For many critics, Super Mario Galaxy was the reason many gamers bought the Wii. The physics-based gameplay was a fun new dynamic for Mario platforming and many considered it the modern equivalent the Super Mario 64.

Miyamoto had a hand in designing this one, and critics were thrilled by the innovation while still honoring the titles that came before it. It may not have been anything spectacular or innovative compared to the rest of the gaming industry, but for Nintendo fans and especially for the Wii, this was a fantastic game.

2 The Legend Of Zelda: Breath Of The Wild (Metascore 97)

The Legend OF Zelda: Breath Of The Wild is considered by critics to be one of the best open world games ever made. For fans it was the next logical step for a franchise that had a gem like Twilight Princess. It’s easily the largest, most open Zelda game ever made.

Critics loved the rich story, the world of content, and the seemingly endless side quests that distracted you from progressing the actual story. There was a lot to do in this game and gamers couldn’t have been happier to do it all.

1 The Legend Of Zelda: Ocarina Of Time (Metascore 99)

Miyamoto’s masterpiece according to Metacritic is The Legend Of Zelda: Ocarina Of Time for the Nintendo 64, where he contributed as both producer and supervisor. It’s also the single most highly rated game on Metacritic.

It was a challenging but fair title that felt much more immersive than anything that came before it. The graphics were good, the audio was great, and the gameplay was a lot of fun. The only bad things people had to say about this great game was the design of the infamous Water Temple and the annoying fairy Navi.