Let’s talk about video game babies. Babies are not something one typically thinks of when they think of video games. But, contrary to popular belief, video games are absolutely crawling with the things.

Whether they are only NPCs, or actually playable, video games have been filled with them since the very dawn of consoles. We reached out to both new and older examples in a Baby Royale to determine which babies are boss, and which are truly awful.

10 Best: Baby Mario And Luigi: Partners In Time

When the baby versions of Mario and Luigi arrived in Yoshi’s Island, they were annoying. Having to chase them down in bubbles as they cried was a nightmare. Things have gotten better since and Mario and Luigi: Partners in Time is a fine example of that.

In this DS RPG the plumber brothers have to team up with their former selves in order to stop an alien invasion from destroying the Mushroom Kingdom. The boys are cute and capable, for once, in battle.

9 Annoying: Malo: Twilight Princess

On the other side of the Nintendo franchise spectrum, we have Malo from The Legend of Zelda: Twilight Princess. Technically Malo isn’t a baby, as they are closer to the toddler stage of infant development, but we will let that slide.

Though the baby is not the most annoying baby on the list, it is part of an inexcusably long and tedious part of the came in which comes. That and the fact that the baby is rather creepy looking makes this baby one of our least favourite video game babies.

8 Best: Baby Head: Captain Commando

Captain Commando is a classic Capcom beat ‘em up that started in arcades. With four-player co-op, one could choose to be the titular Captain Commando, Mummy Commando, Ninja Commando, or Baby Commando.

He is also referred to as Baby Head. He is a baby driving a mech, diapers, pacifier and all. And yet he still manages to kick a whole lot of tail. This is the kind of baby every parent dreams about.

7 Annoying: Bon Bonne: Mega Man Legends

Let’s move onto another Capcom classic. Now Bon Bonne is the baby of the sky pirate family, the Bonnes, in the Mega Man Legends series. While his “babos” and other unintelligible squeaks are cute, he is an annoying boss.

The first time players will encounter him will be after a long stretch of trying to protect the town. Weary from resource depletion, here comes an overpowered baby robot with a seemingly endless supply of rockets. Great, thanks for that.

6 Best: Pichu: Pokémon Gold/Pokémon Silver

Pokémon Gold and Pokémon Silver were the first games in the franchise to introduce breeding.

Because of this Nintendo and Game Freak came up with the idea for a few original Pokémon to have de-evolved forms. For example, Pichu is the first evolutionary state of Pikachu. While Pichu isn’t as strong as Pikachu in any regard, it is impossibly adorable. Who knew that Pikachu could get even cuter, but somehow they managed it.

5 Annoying: Kiddy Kong: Donkey Kong Country 3

On the other hand, Kiddy Kong is an example of a developer trying too hard to make an adorable companion. The Donkey Kong Country franchise went from Donkey Kong and Diddy to Diddy and Dixie to Dixie and Kiddy. It went downhill from the very beginning.

Dixie is a great playable character, but Kiddy seems like the Scrappy Doo of the whole franchise. Get out of here with the crying and pajamas too long for the body.

4 Best: Upa: Bio Miracle Bokutte Upa

Upa is the prince of a magical kingdom that has befallen a curse. That is the plot line of Bio Miracle Bokutte Upa, which was made for the Famicom in Japan only. Despite that fact, this is one of the best, weirdest, and cutest platformers Konami ever made.

It is a colorful treat of color and candy with an upbeat soundtrack to match the motif. For a baby, one that literally crawls, Upa is a fine hero thanks to his magical rattle.

3 Annoying: Yuto: Babysitting Mama

Yuto is actually just the first of several babies one has to care for in this Cooking Mama spinoff. Those games were charming for the DS, but this was a mistake. It comes with a baby doll in which to put the Wii remote in to simulate crying and rocking the baby.

Playing this game is neither fun nor entertaining. It is simply miserable for all involved. Who approved this? We want to know.

2 Best: Bonk

Bonk falls under the same category as Malo. Is he a baby, or actually a child? We don’t care because it is high time someone sang the praises of the Bonk series. While a few titles graced other consoles, like the SNES, Bonk was primarily a mascot for the obscure TurboGrafx-16 system.

He can jump and gain crazy amounts of power-ups just like Mario. Instead of emphasizing his feet as his primary weapons, Bonk uses his noggin thus the title. It doesn’t matter what game we represent on here, because all of the core TurboGrafx-16 titles are under-appreciated gems.

1 Annoying: Chuck Jr: Chuck Rock 2

Another caveman themed game is the Chuck Rock series. If it wasn’t already clear with Bonk, the 80s and 90s were teaming with games set in this era with just plain cavemen and or accompanied by dinosaurs. Look no further than Super Mario World.

Even Nintendo bowed to the trend. So Chuck Rock 2 is among one of the worst games in this sub-genre of platformers and one of the stars, Chuck Jr. is a rather ugly baby that is hard to control. And his cry makes Baby Mario’s sound like a whisper.

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